From wood to stone
Water, milling, wagons and the first sturdy homes. Small inventions change everyday life.


ONE ENGINEER. AN ENTIRE CIVILIZATION.
You were leaving on an ordinary business trip. But the lift doors opened into a cave beside a settlement from an unknown age. You have tools, a phone encyclopedia and knowledge that could change this world.
Help the residents lift river water, power their mill and build the first wagon. Every discovery makes someone's life easier. Every new skill brings the city of the future closer.
Read about the story and gameplay →
100 LEVELS IN THE SCENARIO · 10 CHAPTERS OF DEVELOPMENT
Water, milling, wagons and the first sturdy homes. Small inventions change everyday life.
Local metal production, precision machines, trains and steamboats. The city develops industries and connects with the world.
Electricity, cars, reinforced concrete and lifts. Streets come alive and buildings grow taller.
Computing, clean energy, robots and space research. Civilization learns to develop on its own.
The first seven quests are currently playable. Later chapters and citywide upgrades form the game's development plan.
BUILD AND UNDERSTAND
Study a problem, find materials, assemble a mechanism and test the result. The encyclopedia helps turn ideas into useful work.
Craftspeople, the blacksmith, miller and mayor become partners in a shared endeavour. The city develops through its residents' knowledge.
New technologies unlock stone homes, modern districts and a high-rise centre. Industry and transport develop alongside housing.
YOUR STORY IN X-CITY
Create an account or sign in with your username and password. Progress is saved on the server.
Subscription plan: US$2.30 / month
English version: US$2.30 / month
Your first month is a gift.
Payments are not connected yet. In-game XW is a separate balance; exchange for the real token is not available.